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    1. Quests

      Quests / missions / jobs.

      30 votes
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      • Party battles

        Make arena battles more interesting, doing party battles!!! 2X2, 3X3 or 4X4 arenas, that will earn not only zenny, but will also let the creation of a new proficiency: teamwork. This open ideas for new tech improvements, too.

        20 votes
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        • Crafting System

          Crafting system. Can create any equipment with same interface the game creator uses.

          19 votes
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          • Badges / Banners

            Badges / Banners for character exposition on other web sites.

            14 votes
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            • random monster battles

              When selected the option 'Intant Fight', some random NPC chars, created so players can train, and gain some zenny.
              Or create random NPC chars to fight in the arenas, so the players can train the attacks.
              Note that the characters will not get won/lost battles, and will gain less status, and will have a limited number of random battles per day.

              14 votes
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              • No Same name

                Make it so two charcters cant have the same name

                12 votes
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                • Reaction Techs

                  Like Final Fantasy Tactics reactions, techniques that are triggered when a character is targeted or hit.
                  In NF, the player would create reactions in a reactions page (for each character) by setting its triggering chance %, the tech to be used, the target (self or attacker) and the triggering conditions (target,hit,miss). It would generate a cost in tech points (see "Tech Points" suggestion).

                  10 votes
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                  • Duel Weild techniques

                    Make it so you can combine 1 h weapons into a techniques for more damage or effectiveness ex.(Sword and shield, Gun and sword, Gun and gun) every combination for 1 h weapons.

                    8 votes
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                    • Power / Handicap Bar

                      Adjust your characters' power to battle weaker opponents.

                      7 votes
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                        started  ·  rcpartsAdminrcparts (Admin, rcparts) responded

                        Using alternate version of the idea. There’s an option (default ON) for auto handicap. Currently it reduces your chars’ HP and KI to match the weaker char inside the arena.
                        Also (without option), weaker chars initial limits% are increased to match the strongest char inside the arena.

                      • Upgrading system

                        Upgrading system. Can modify any equipment by paying money.

                        6 votes
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                        • Housing System :D

                          Customize a house and do fun activities with you're characters for new money gaining options

                          Bunny hunting to sell fur and meat
                          Kitchen to recover a bit of hp with cooked meat
                          a small minigame?
                          and a dairy when you want to train you're character but he is busy working you can pause it temporary and then continue where you left off

                          6 votes
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                          • Failure Improvement

                            Add Failure improvement to techniques (chance of failure for technique execution).

                            4 votes
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                            • ChargeTime Improvement

                              Add ChargeTime improvement to techniques (delay before actual technique execution).

                              4 votes
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                              • Reputation

                                Each time you win against a stronger or with lower reputation opponent, your reputation increases (incentive to beat only stronger or low reputation ones, which in turn incentive you to not have low reputation, to avoid being targeted by everyone).

                                Each time you win against a weaker or with higher reputation opponent, your reputation decreases (incentive to avoid beating weaker or high reputation ones).

                                There will be a reputation rank.

                                Higher reputation gives you higher prizes after fights and reduces shop prices for you. Certain missions will require some reputation too.

                                3 votes
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                                • Optional beginner mode

                                  Optional beginner mode: a kind of tutorial/navigator/guide while playing.

                                  3 votes
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                                  • Change name or race

                                    Allows us to change a characters name and/or race for a zen cost

                                    3 votes
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                                    • Visual Improvement

                                      1.Interface improvement.
                                      1.1.HP, MP and Limit bar.
                                      1.2.Itens.

                                      2.Larger Sprites and Arena.
                                      2.1.Larger and better sprites, with more details and...appeal, background too.

                                      3.Sprite actions, such as skill animation

                                      4.More Intuitive menus
                                      4.1.Buy/Sell Equipment with a better visual.
                                      4.2.well....no more ideas for now...but a think it's a lot...

                                      theres is no reason for a HUGE gameplay options if they are inacessible for casual users...they must know the options and understand them...

                                      sorry for the poor english XD

                                      3 votes
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                                        started  ·  1 comment  ·  Admin →
                                      • Players should be able to custom kae a race for themselves.

                                        DBZ fans would LOVE being a Saiyan, and people could balance out their own racial bonuses to further better their strategy

                                        3 votes
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                                        • Combo Moves

                                          what about when you summon a character you can create 1/3 techiniques that will be combined?

                                          Example
                                          Punch - has a lv 7 restriction but you're summon is lv 6 then its impossible
                                          Punch for lv 6 and both are good to go the damage will be x3

                                          Instant death overusers with those skills?
                                          to much damage?
                                          to big area to hit?

                                          to make it *kinda* fair you can only hit a square from 3 by 3 and no insta death

                                          Like it? Vote! i am just trying to make it more fun!

                                          3 votes
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                                          • Reflect Improvement

                                            Add Reflect improvement to techniques (techniques targeted at you change its target to the technique user).

                                            3 votes
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