tag:netfighters.uservoice.com,2008-02-07:/forums/15603-general/activityGeneral on UserVoice2011-06-28T15:10:43-07:00tag:netfighters.uservoice.com,2008-02-07:Event/86749172011-06-28T15:10:43-07:002011-06-28T15:10:43-07:00Bug [is now declined]<p>there is a bug that doesn't let people die in the arena!
i was fighting and suddenly he hit a instant death + over 10000 damage *not that i like to die >_<* and i didn't die! please fix it and stop this Free Stat Source</p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/86749152011-06-28T15:10:43-07:002011-06-28T15:10:43-07:00Bug [updated]<p>there is a bug that doesn't let people die in the arena!
i was fighting and suddenly he hit a instant death + over 10000 damage *not that i like to die >_<* and i didn't die! please fix it and stop this Free Stat Source</p><p>rcparts (admin) responded:<br /><div class="ugc"><p>Not a bug.</p></div></p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/86749032011-06-28T15:10:07-07:002011-06-28T15:10:07-07:00Bug [updated]<p>there is a bug that doesn't let people die in the arena!
i was fighting and suddenly he hit a instant death + over 10000 damage *not that i like to die >_<* and i didn't die! please fix it and stop this Free Stat Source</p><p>rcparts said:<br /><div class="ugc"><p>It's not a bug, it's an option some arenas use for training.</p></div></p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/86638432011-06-28T04:37:27-07:002011-06-28T04:37:27-07:00Housing System :D<p>Alex suggested:<br />Customize a house and do fun activities with you're characters for new money gaining options
Bunny hunting to sell fur and meat
Kitchen to recover a bit of hp with cooked meat
a small minigame?
and a dairy when you want to train you're character but he is busy working you can pause it temporary and then continue where you left off</p>Alextag:netfighters.uservoice.com,2008-02-07:Event/86637512011-06-28T04:28:24-07:002011-06-28T04:28:24-07:00Combo Moves<p>Alex suggested:<br />what about when you summon a character you can create 1/3 techiniques that will be combined?
Example
Punch - has a lv 7 restriction but you're summon is lv 6 then its impossible
Punch for lv 6 and both are good to go the damage will be x3
Instant death overusers with those skills?
to much damage?
to big area to hit?
to make it *kinda* fair you can only hit a square from 3 by 3 and no insta death
Like it? Vote! i am just trying to make it more fun!</p>Alextag:netfighters.uservoice.com,2008-02-07:Event/60370232011-03-09T16:42:34-08:002011-03-09T16:42:34-08:00Change name or race<p>alphonsoremb suggested:<br />Allows us to change a characters name and/or race for a zen cost</p>alphonsorembtag:netfighters.uservoice.com,2008-02-07:Event/59376052011-03-04T08:44:59-08:002011-03-04T08:44:59-08:00Players should be able to custom kae a race for themselves.<p>Cyberkyd suggested:<br />DBZ fans would LOVE being a Saiyan, and people could balance out their own racial bonuses to further better their strategy</p>Cyberkydtag:netfighters.uservoice.com,2008-02-07:Event/45314212010-12-23T10:31:33-08:002010-12-23T10:31:33-08:00Sprite Mirroring [updated]<p>Sprites should be mirrored when facing other side.</p><p>Emodude said:<br /><div class="ugc"><p>I see now. Well that would only be nessary when the sprite is in the opposite dirrection of the tech direction. So this feature would have to be instant during arena battles.</p></div></p>Emodudetag:netfighters.uservoice.com,2008-02-07:Event/45312272010-12-23T10:19:53-08:002010-12-23T10:19:53-08:00Flipped Sprites [is now declined]<p>Flip charactor sprites on techs when nessacary, such as when the target is in the opposite direction as the sprite's direction.</p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/45312252010-12-23T10:19:53-08:002010-12-23T10:19:53-08:00Flipped Sprites [updated]<p>Flip charactor sprites on techs when nessacary, such as when the target is in the opposite direction as the sprite's direction.</p><p>rcparts (admin) responded:<br /><div class="ugc"><p><a href="http://netfighters.uservoice.com/forums/15603-general/suggestions/470093-sprite-mirroring?ref=title" rel="nofollow" target="_blank">http://netfighters.uservoice.com/forums/15603-general/suggestions/470093-sprite-mirroring?ref=title</a></p></div></p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/45312152010-12-23T10:19:08-08:002010-12-23T10:19:08-08:00Flipped Sprites [updated]<p>Flip charactor sprites on techs when nessacary, such as when the target is in the opposite direction as the sprite's direction.</p><p>rcparts said:<br /><div class="ugc"><p><a href="http://netfighters.uservoice.com/forums/15603-general/suggestions/470093-sprite-mirroring?ref=title" rel="nofollow" target="_blank">http://netfighters.uservoice.com/forums/15603-general/suggestions/470093-sprite-mirroring?ref=title</a></p></div></p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/45311852010-12-23T10:15:26-08:002010-12-23T10:15:26-08:00Flipped Sprites [updated]<p>Flip charactor sprites on techs when nessacary, such as when the target is in the opposite direction as the sprite's direction.</p><p>Emodude said:<br /><div class="ugc"><p>This would also go for animations in the sprites.</p></div></p>Emodudetag:netfighters.uservoice.com,2008-02-07:Event/42144392010-12-06T06:48:30-08:002010-12-06T06:48:30-08:00Reputation [updated]<p>Each time you win against a stronger or with lower reputation opponent, your reputation increases (incentive to beat only stronger or low reputation ones, which in turn incentive you to not have low reputation, to avoid being targeted by everyone).
Each time you win against a weaker or with higher reputation opponent, your reputation decreases (incentive to avoid beating weaker or high reputation ones).
There will be a reputation rank.
Higher reputation gives you higher prizes after fights and reduces shop prices for you. Certain missions will require some reputation too.</p><p>rcparts said:<br /><div class="ugc"><p>It's EXACTLY what's written above!!</p>
<p>"Each time you win against a weaker or with higher reputation opponent, your reputation decreases"</p></div></p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/42103232010-12-06T00:52:47-08:002010-12-06T00:52:47-08:00Reputation [updated]<p>Each time you win against a stronger or with lower reputation opponent, your reputation increases (incentive to beat only stronger or low reputation ones, which in turn incentive you to not have low reputation, to avoid being targeted by everyone).
Each time you win against a weaker or with higher reputation opponent, your reputation decreases (incentive to avoid beating weaker or high reputation ones).
There will be a reputation rank.
Higher reputation gives you higher prizes after fights and reduces shop prices for you. Certain missions will require some reputation too.</p><p>sonicfan221 said:<br /><div class="ugc"><p>sounds kind of stupid to give people rep for beating weak characters. i know I dont like people for beating up weak people...... i think it would more sense to REDUCE your rep for fighting (considerably) weaker opponents.</p></div></p>sonicfan221tag:netfighters.uservoice.com,2008-02-07:Event/30267352010-09-23T20:02:36-07:002010-09-23T20:02:36-07:00user / fighter profile [is now completed]<p>how about a public profile for other users check our accomplishments, status, win/loss ratio, owned chars, etc.</p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/30267332010-09-23T20:02:36-07:002010-09-23T20:02:36-07:00user / fighter profile [updated]<p>how about a public profile for other users check our accomplishments, status, win/loss ratio, owned chars, etc.</p><p>rcparts (admin) responded:<br /><div class="ugc"><p>Done.</p></div></p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/30165592010-09-22T19:05:32-07:002010-09-22T19:05:32-07:00Steal Improvement [updated]<p>Add Steal improvement to techniques (steals target's money)</p><p>sonicfan221 said:<br /><div class="ugc"><p>hehehe me approves......hehe :)</p></div></p>sonicfan221tag:netfighters.uservoice.com,2008-02-07:Event/30165512010-09-22T19:03:36-07:002010-09-22T19:03:36-07:00Mercenaries [updated]<p>Like the Pet Shop, but for non-pet races. Also, you'll have to pay daily salaries to your mercenaries. ALSO, they may abandon you whenever they want.</p><p>sonicfan221 said:<br /><div class="ugc"><p>another interesting adition, the ability to sell your charecters off as mercenarys for a time. lets others train them and gets you money. win, win!
<br />and if you put it cheap, it allows newbies a chance to glimpse their future. problems are it could get unballenced. interesting thought though.</p></div></p>sonicfan221tag:netfighters.uservoice.com,2008-02-07:Event/30165352010-09-22T18:59:13-07:002010-09-22T18:59:13-07:00When changing character images, change technique images [updated]<p>When changing character images, change every technique image from that character that is the same as that of the character.</p><p>sonicfan221 said:<br /><div class="ugc"><p>needed, gets very annoying.</p></div></p>sonicfan221tag:netfighters.uservoice.com,2008-02-07:Event/30164952010-09-22T18:54:02-07:002010-09-22T18:54:02-07:00Projectile Sprites [updated]<p>Projectile sprites for techniques.</p><p>sonicfan221 said:<br /><div class="ugc"><p>certainly needed, as well as just a better attack animation thing. right now it gives you a split second look, not even enough time to use a short gif</p></div></p>sonicfan221tag:netfighters.uservoice.com,2008-02-07:Event/30164892010-09-22T18:52:16-07:002010-09-22T18:52:16-07:00Usable Items [updated]<p>Usable items like potions.</p><p>sonicfan221 said:<br /><div class="ugc"><p>eh, sounds kinda bad though. maybe with a turn on/off option in the arena, but i dont like the idea of items in pvp.</p></div></p>sonicfan221tag:netfighters.uservoice.com,2008-02-07:Event/30164652010-09-22T18:50:27-07:002010-09-22T18:50:27-07:00Predefined Phrases [updated]<p>Predefined automatic phrases for victories, losses, draws, and battle start (for each character).</p><p>sonicfan221 said:<br /><div class="ugc"><p>but what about bots/ autopilot?</p></div></p>sonicfan221tag:netfighters.uservoice.com,2008-02-07:Event/30164412010-09-22T18:46:45-07:002010-09-22T18:46:45-07:00Discount for new people [updated]<p>Discount system for new people that just joined the game and effect last for EX. (1day-1 week. and everything they buy is 25% 50% or 75% percent off the original price and 10% 15% and 20% off on training and proficiencies past 20). time limit and percentage can be changed to whatever. </p><p>sonicfan221 said:<br /><div class="ugc"><p>sounds to exploitable, as well as the beggining already being the cheapest part. a better alternative would be if (maybe as part of a tutorial type thing) it gave you a small amount of money (enough for a descent item) and directed you to the shop, then a little more money and directed you to the training page. nothing big, just a nice spot to start from.</p></div></p>sonicfan221tag:netfighters.uservoice.com,2008-02-07:Event/30164152010-09-22T18:43:47-07:002010-09-22T18:43:47-07:00user / fighter profile [updated]<p>how about a public profile for other users check our accomplishments, status, win/loss ratio, owned chars, etc.</p><p>sonicfan221 said:<br /><div class="ugc"><p>needed, for sure</p></div></p>sonicfan221tag:netfighters.uservoice.com,2008-02-07:Event/30137552010-09-22T13:01:12-07:002010-09-22T13:01:12-07:00Party battles [updated]<p>Make arena battles more interesting, doing party battles!!! 2X2, 3X3 or 4X4 arenas, that will earn not only zenny, but will also let the creation of a new proficiency: teamwork. This open ideas for new tech improvements, too.</p><p>sonicfan221 said:<br /><div class="ugc"><p>also, theres needs to be a technique restriction (even now, for summons but especialy with a team battle) "friendlyonly" and "hostileonly" for heal skills and stuff that shouldnt be used on enemys, but not just used on yourself and vice verse or however thats spelled.</p></div></p>sonicfan221tag:netfighters.uservoice.com,2008-02-07:Event/28209852010-09-06T06:42:17-07:002010-09-06T06:42:17-07:00No Same name [updated]<p>Make it so two charcters cant have the same name</p><p>Emodude said:<br /><div class="ugc"><p>Also you cannot use someone else's screen name as a name for one of your characters. But you can use yours.</p></div></p>Emodudetag:netfighters.uservoice.com,2008-02-07:Event/27917252010-09-02T20:02:30-07:002010-09-02T20:02:30-07:00No Same name<p>alphonsoremb suggested:<br />Make it so two charcters cant have the same name</p>alphonsorembtag:netfighters.uservoice.com,2008-02-07:Event/27806132010-09-01T17:24:56-07:002010-09-01T17:24:56-07:00Crafting System [updated]<p>Crafting system. Can create any equipment with same interface the game creator uses.</p><p>Emodude said:<br /><div class="ugc"><p>How about Trade between players, like a market or something?</p></div></p>Emodudetag:netfighters.uservoice.com,2008-02-07:Event/27806052010-09-01T17:22:04-07:002010-09-01T17:22:04-07:00user / fighter profile [updated]<p>how about a public profile for other users check our accomplishments, status, win/loss ratio, owned chars, etc.</p><p>Emodude said:<br /><div class="ugc"><p>Good idea.</p></div></p>Emodudetag:netfighters.uservoice.com,2008-02-07:Event/26277132010-08-13T19:36:41-07:002010-08-13T19:36:41-07:00Lycan Race [is now completed]<p>Create a werewolf race since there is already a vampire race</p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/25919952010-08-09T23:39:51-07:002010-08-09T23:39:51-07:00Equipment upgrade missons<p>Akumaneko suggested:<br />Add missions that involve the items you got from previous missions and your reward for doing them is a upgraded form of that weapon armor or accessory. EX( Death Rod type rod makes it upgrade version Night Sky Rod and have no seal on it and add causes darkness and wind leave the Death status on it and evil and change permanent poison to Absorbs poison stats Atk 250 Def 400 Res 150 and weight 5.) Ex 2. (Dragon Knuckle type fist upgraded form Dragon Fist Atk 400 Def 100 Res 400 Effects Causes Fire, water,ice,earth,wind,wood, Darkness,Electricity, Light, Gravity) Ex 3. (Projectile shoes upgraded form Hell Cat Boots stats Atk 50 Def 50 Res 50 Dis 15 Effects Permanent Haste) Ex. 4 this one is not a mission weapon but it is a weapon i like(Sniper Rifle type cannon upgraded form HallCannon 30mm or HellCannon 30mm Atk 4800 Def 200 res 800 Dis 500 Wgt 300 Effects causes fire causes poison causes slow causes paralyze, Causes Zombie) but those are just examples i can come up with more names or someone can. 10 hours+ for each one of these missions </p>Akumanekotag:netfighters.uservoice.com,2008-02-07:Event/25735092010-08-07T08:42:54-07:002010-08-07T08:42:54-07:00"Ring-Out" Arenas [updated]<p>Arenas where you lose if you enter the leftmost or the rightmost squares.</p><p>rcparts said:<br /><div class="ugc"><p>"the goal was to knock your opponent off the stage"
<br />And what the hell do you think a ring-out arena is?
<br />And why aren't you complaining about Beat'n'Run arenas too? "just max your move" (or even push itself)
<br />How many techniques with "push" do you know? I can tell you the real numbers: there are currently 3251 techs in the game and only 86 of them have the push improvement (with an average of level 3). It's ~2%. If someone chooses to create a pushing technique, he choses to burn 1 slot for it and pay for it. Merit for him.
<br />As you can choose to not enter training, permanent or always-open arenas, you could easily choose to not enter ring-out arenas too.
<br />Also, there is a simple mechanism to prevent abuse: to just allow ring-outs when the victim is already near the leftmost/rightmost place. And also there is a simple way to avoid ring-outs: floating (Dragon Ball anyone?).</p>
<p>Don't get me wrong, this feature is here for voting (btw, it has 1 vote and it isn't
<br />mine). I just don't like empty arguments.</p></div></p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/25733992010-08-07T08:18:57-07:002010-08-07T08:18:57-07:00"Ring-Out" Arenas [updated]<p>Arenas where you lose if you enter the leftmost or the rightmost squares.</p><p>Akumaneko said:<br /><div class="ugc"><p>yes and no on that one because the goal was to knock your opponent off the stage and into a open manhole and plus the way this one is like i was saying is it would not be hard to do easy ring outs with the push maxed out being on a technique and just spamming it if you got high quickness and speed.</p></div></p>Akumanekotag:netfighters.uservoice.com,2008-02-07:Event/25731872010-08-07T07:30:07-07:002010-08-07T07:30:07-07:00"Ring-Out" Arenas [updated]<p>Arenas where you lose if you enter the leftmost or the rightmost squares.</p><p>rcparts said:<br /><div class="ugc"><p>No, they aren't realistic, you don't know how the game is made. And yes, Urban Champion for NES =)</p></div></p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/25710712010-08-06T21:58:07-07:002010-08-06T21:58:07-07:00"Ring-Out" Arenas [updated]<p>Arenas where you lose if you enter the leftmost or the rightmost squares.</p><p>Akumaneko said:<br /><div class="ugc"><p>well i like thinking outside of the box and my ideas are realistic it would just take more work to do so. have you ever played a 2-D fighter type game that had ring-out stages? not counting killer instinct or mortal kombat in that or games that had finishing moves involving the stages.</p></div></p>Akumanekotag:netfighters.uservoice.com,2008-02-07:Event/25710452010-08-06T21:50:35-07:002010-08-06T21:50:35-07:00Hospital [updated]<p>Heal your injured characters (not fighting) instantly by paying some zeni.</p><p>Akumaneko said:<br /><div class="ugc"><p>This would be a good idea also make it refill your KI also and make it in into points. minor recovery, lesser recover, medium recovery, greater recovery, and full recovery or something like that each one costing a diffrent amount of zeni </p></div></p>Akumanekotag:netfighters.uservoice.com,2008-02-07:Event/25710292010-08-06T21:47:08-07:002010-08-06T21:47:08-07:00Tech Points [updated]<p>Each character would have 9 x BP Tech Points (TP). The 9 techs limit would be removed. Instead, a character may have as many techs as you want, but the sum of their levels couldn't be higher than the character's TP.
With the 9 x BP thing, it's guaranteed that all current techs would still be valid, since the current tech limit is of 9 techs with BP level each. Also, any character could have unlimited 0 level techs.</p><p>Akumaneko said:<br /><div class="ugc"><p>Yes this would be a good idea and also not so because you could have all status effects all elements or just everything if you got enough ridiculously high stats. maybe increase the limit to 12 or 15 or 18 because to much freedom of tech points could cause over powerfulness EX. (a technique that one shots everyone except the person using it) or EX.2 (a technique that boost all your stats so ridiculously high your character enters god mode)</p></div></p>Akumanekotag:netfighters.uservoice.com,2008-02-07:Event/25709952010-08-06T21:36:36-07:002010-08-06T21:36:36-07:00Failure Improvement [updated]<p>Add Failure improvement to techniques (chance of failure for technique execution).</p><p>Akumaneko said:<br /><div class="ugc"><p>i don't agree with this idea because if you are lower level then a majority of the higher ups then it really does not matter if your technique hits or not because it will probley do 1% if any damage at all to them. plus it would require more tech points then 9 if you put this in plus it would be a necessary thing to have which would put more restriction on a person </p></div></p>Akumanekotag:netfighters.uservoice.com,2008-02-07:Event/25709252010-08-06T21:09:46-07:002010-08-06T21:09:46-07:00Crafting System [updated]<p>Crafting system. Can create any equipment with same interface the game creator uses.</p><p>Akumaneko said:<br /><div class="ugc"><p>Recipes you can learn from missions or jobs or maybe learn in Arenas. What about limitations is it going to be like techniques with a 9 limit or maybe something else.</p></div></p>Akumanekotag:netfighters.uservoice.com,2008-02-07:Event/25709152010-08-06T21:05:25-07:002010-08-06T21:05:25-07:00Event system<p>Akumaneko suggested:<br />Promotional Events were you get special prizes or money awarded. EX.(Knock out tournaments, small monster fights for groups, Tag team fights were you use one or up to 3 of your characters, holiday events) Maybe Hold certain events weekly, daily, monthly, or yearly. Make sure they are balanced based on BP or special rules set up. </p>Akumanekotag:netfighters.uservoice.com,2008-02-07:Event/25708892010-08-06T20:55:58-07:002010-08-06T20:55:58-07:00Discount for new people<p>Akumaneko suggested:<br />Discount system for new people that just joined the game and effect last for EX. (1day-1 week. and everything they buy is 25% 50% or 75% percent off the original price and 10% 15% and 20% off on training and proficiencies past 20). time limit and percentage can be changed to whatever. </p>Akumanekotag:netfighters.uservoice.com,2008-02-07:Event/25703612010-08-06T18:35:08-07:002010-08-06T18:35:08-07:00Sprite makeing [is now declined]<p>Add a sprite factory or sprite making feature for more customization of characters or try and find out if the winmugen sprite factory or character factory software is compatible with NF. </p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/25703592010-08-06T18:35:08-07:002010-08-06T18:35:08-07:00Sprite makeing [updated]<p>Add a sprite factory or sprite making feature for more customization of characters or try and find out if the winmugen sprite factory or character factory software is compatible with NF. </p><p>rcparts (admin) responded:<br /><div class="ugc"><p>Misc->Links->Charas Project</p></div></p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/25702712010-08-06T18:06:08-07:002010-08-06T18:06:08-07:00Duel Weild techniques<p>Akumaneko suggested:<br />Make it so you can combine 1 h weapons into a techniques for more damage or effectiveness ex.(Sword and shield, Gun and sword, Gun and gun) every combination for 1 h weapons. </p>Akumanekotag:netfighters.uservoice.com,2008-02-07:Event/25533812010-08-05T05:23:18-07:002010-08-05T05:23:18-07:00Update the help page [is now started]<p>Make it so you can select the language needed at top and make a pets list and for the races make it show which are available for public use which are available for purchases and which are admin only because not all those races are available i noticed. also included a step by step list on how to make a technique and get it to work properly. </p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/25533792010-08-05T05:23:18-07:002010-08-05T05:23:18-07:00Update the help page [updated]<p>Make it so you can select the language needed at top and make a pets list and for the races make it show which are available for public use which are available for purchases and which are admin only because not all those races are available i noticed. also included a step by step list on how to make a technique and get it to work properly. </p><p>rcparts (admin) responded:<br /><div class="ugc"><p>Really needed.</p></div></p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/25532872010-08-05T05:17:14-07:002010-08-05T05:17:14-07:00Quests [updated]<p>Quests / missions / jobs.</p><p>rcparts said:<br /><div class="ugc"><p>New ideas in new posts. And as always, 1 per post.</p></div></p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/25532752010-08-05T05:15:46-07:002010-08-05T05:15:46-07:00"Ring-Out" Arenas [updated]<p>Arenas where you lose if you enter the leftmost or the rightmost squares.</p><p>rcparts said:<br /><div class="ugc"><p>Sorry but you really CAN'T say anything about feasibility of features, since you're not making the game. Actually your ideas of feasibility are completly opposite and unrealistic, as demonstrated by you until now.</p></div></p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/25532432010-08-05T05:12:48-07:002010-08-05T05:12:48-07:00Lycan Race [updated]<p>Create a werewolf race since there is already a vampire race</p><p>rcparts said:<br /><div class="ugc"><p>Tell us the truth, have you ever played this game??</p></div></p>rcpartstag:netfighters.uservoice.com,2008-02-07:Event/25532272010-08-05T05:10:19-07:002010-08-05T05:10:19-07:00Make a List for techniques also make it so they are orginzed bye weapons if any status element etc. [is now declined]<p>Make it so there is a list for techniques and not just randomness at the top of the technique screen and make it so a person can decide if they want to make a technique public or private for there own personal use and make it so techniques have rankings based on time to learn, and effectiveness and most downloaded, also remove techniques that don't work properly or make the one that made it fix it. Also add a time changer for techniques that way a person can effect the amount of time used but the more time used increases the effectiveness of the technique also the less time used decreases the effectiveness of the technique. Also add on to the ladder the most learned technique. Also make it so you have to pay some Z and the creator of the Technique gets Z and the higher the rank the more Z they make also make it so creator is the only one to be able to change it and if they increase it or change it the new one will have to be gotten but you do have to pay a small Z fee to upgrade the move but you pay no Z if the move is downgraded. Also the only person able to change a move if it is made public is the creator and you can also make the move unique so it can't be duplicated.</p>rcparts